![]() ![]() Increases Trade by 40% in all your cities. Increases sea unit vision.Īllows all players with knowledge of Rocketry to build Nuclear units. Enables extra foot units to be made in a single turn. Infantry produced with +1 vet level, and odds of promotions increase.Īdds +1 shield to every tile around the city where built. +2 Luxury in home city.īoosts science production in each city with a Research Lab by 100%.īoosts science by 100% of base level in cities with a University.įorces two unhappy citizens to be content in every city, including those unhappy about military activity Must have Genetic Engineering to receive the bonus.ġ shield of free unit upkeep in all cities.Ģ content citizens happy in every city, or 2 unhappy citizens made content. +2 happy citizens in all cities of every nation in the world, regardless of military activity. (+1 move if they begin their turn in the city with the Agōgē.) +50% attack to Phalanx, Pikemen.Įach positive trade tile around the city gets +1 trade point.īoosts science production by 100% of base level in the city where it is built. Enables Merchant, Farmer, Laborer specialists. Names of Great Wonders are in bold.īuildings with 1 upkeep are free, in every city. Here all the Wonders are listed, in alphabetical order. Some Wonders become obsolete by the discovery of a certain technology, and lose their effect. ![]() Once built, a Wonder is placed in the city that constructed it, and cannot be sold or destroyed (unless the city is destroyed or conquered). In Multiplayer, most wonders are Small Wonders. ![]() Small Wonders can be built by every player. Great Wonders can be built only by the first nation who makes them. In Multiplayer Ruleset, there are two kinds of Wonders. Upstream repository for the standalone Freeciv client and server. Wonders are special buildings which enhance a player's civilization. Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. ![]()
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